Constructor bundle for GameGrid.
const gg = new GameGrid({ matrix: rowsOfCells, options: { infiniteX: true }, state: { activeCoords: [3, 0] } }, rootEl); Copy
const gg = new GameGrid({ matrix: rowsOfCells, options: { infiniteX: true }, state: { activeCoords: [3, 0] } }, rootEl);
Optional
Constructor bundle for GameGrid.
Example