Accepted shape for GameGrid.setStateSync. Base fields mirror IState; you may attach extra serialisable keys via the index signature.
grid.setStateSync({ activeCoords: [1, 2], myMeta: true }); Copy
grid.setStateSync({ activeCoords: [1, 2], myMeta: true });
Accepted shape for GameGrid.setStateSync. Base fields mirror IState; you may attach extra serialisable keys via the index signature.