@tamb/gamegrid
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    Variable cellTypeEnumConst

    cellTypeEnum: { BARRIER: "barrier"; INTERACTIVE: "interactive"; OPEN: "open" } = ...

    Built-in literal values for ICell.type, commonly referenced from IOptions.blockOnType arrays.

    Type Declaration

    • ReadonlyBARRIER: "barrier"
    • ReadonlyINTERACTIVE: "interactive"
    • ReadonlyOPEN: "open"
    matrix[0][0] = { type: cellTypeEnum.OPEN };