@tamb/gamegrid
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    Interface IRegionTile

    A fraction/quadrant tile index within the full grid.

    const tile = grid.getRegionAt([4, 1], 2);
    // { divisions: 2, tileX: 1, tileY: 0, quadrant: "ne" } on a 6×6 map
    interface IRegionTile {
        divisions: number;
        quadrant?: ZoomQuadrant;
        tileX: number;
        tileY: number;
    }
    Index
    divisions: number
    quadrant?: ZoomQuadrant

    Present when divisions === 2.

    tileX: number
    tileY: number